Navy SEALs Weapons of Mass Destruction Wage a silent deadly war on terrorism. Your SEAL team has its lethal counter-terrorism objectives. Some features apparently were cut from Navy SEALs: Weapons of Mass Destruction. In alphabetical order, these are: gameplay, graphics, and sound. Even good games usually put the design credits at the end, or at least place them in a separate option off the main menu. ValuSoft’s new budget-priced first-person shooter, Navy SEALs: Weapons of Mass Destruction, lists the developers’ names front and center during a movielike credit sequence that plays during the opening cutscene. It’s hard to imagine that anyone would want his or her name prominently displayed on such an abysmal game, especially one whose only distinguishing feature is that it’s actually even worse than the awful game that preceded it, a contender for worst game of last year, Elite Forces: Navy SEALs.
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