Dead to Rights is a third person shooter produced by Namco. It was released on June 3, 2002 as a timed exclusive for the Xbox, and releases for the PlayStation 2 and Nintendo GameCube followed thereafter. A year after its console debut, the game was released for Microsoft Windows. It was followed by Dead to Rights II in 2004 2005 and Dead to Rights Retribution on the PlayStation 3 and Xbox 360 in 2010.
Dead to Rights makes use of bullet time, a popular gameplay contrivance of the time. The game advertises itself as drawing inspiration from Hong Kong action cinema, i.e. gun fu. The player is sometimes accompanied by a canine partner who can attack enemies on command, who will automatically kill whatever enemy he’s aimed at and then bring the player whatever the enemy was carrying (to keep the dog from being too powerful, it can only be used when a meter for it fills up). In some puzzle sections, the player actually takes direct control of the canine to reach areas that the human character cannot.
System= Pentium III CPU 933 MHz
RAM= 256 MB
Size= 621 MB
Video Memory= 32 MB
OS= Windows 98 Windows XP Windows Vista Windows 7 and Windows 8
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