Far Cry 3 (stylized ‘FARCRY3’) is an open world first person shooter video game developed by Ubisoft Montreal in conjunction with Ubisoft Massive, Ubisoft Red Storm and Ubisoft Shanghai and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. It is the sequel to 2008’s Far Cry 2. The game was originally set for release on September 4, 2012 in North America and September 6 in Europe; however, it was subsequently delayed until November 29, 2012 for Australia, November 30 for Europe, and December 4 for North America due to the developers tweaking the final release version of the game.
Far Cry 3 is set on a tropical island somewhere in the vicinity of the Malay Archipelago, between the Indian and Pacific Oceans. After a vacation goes awry, protagonist Jason Brody must save his friends, who have been kidnapped by pirates and escape from the island and its unhinged inhabitants.
Far Cry 3 Included Content:
- Far Cry 3
- Far Cry 3: Blood Dragon
Far Cry 3 DLC Included:
- Far Cry 3 Monkey Business
- Far Cry 3 Lost Expeditions
- Far Cry 3 Testing unit
- Far Cry 3 Warrior Pack – Tribal Knife
- Far Cry 3 Predator Pack – 700 Predator Rifle
- Far Cry 3 4 New unique Animals
- Far Cry 3 Cannon Gun
- Far Cry 3 High Tides
Far Cry 3 is a first-person shooter, which also features role-playing game elements including experience points, skill trees, and a crafting system. The player has the ability to take cover behind objects to break enemies’ lines of sight and also to peek around and over cover and blindfire. The player also has the ability to perform silent “takedowns” by performing melee attacks from above, below, or close behind. The game’s narrative director, Jason Vandenberghe, said that the story mode map is around ten times larger than in the game’s previous installments. Players are given the ability to survey and plan out their attacks with stealth takedown combinations and also tag enemies with the camera in order to track their movement once they break the player’s line of sight.
Equipment is controlled by a simple system. As missions are completed, new items are unlocked to be purchased or crafted by Jason, using the pelts of various animals around the island. As radio towers are unlocked, this opens areas of the map and unlocks weapons in the shop for free. As outposts of Vaas’ pirate group are attacked and retaken, the vicinity around the outpost becomes safer, it also unlocks new side quests for that area.
Far Cry Skills are collected by gaining experience from completing missions and killing enemies, and are unlocked in three skill trees, which correspond to the Spider, the Heron, and the Shark. Each skill tree upgrades different aspects of Jason’s abilities, with the Spider upgrading his stealth takedowns and hunting skills, Shark for assault takedowns and health, with the Heron upgrading his long-range takedowns and mobility. As skills are collected, the tattoo on Jason’s forearm grows which is made up of several different tribal designs resembling the three animal skill trees.
The game also includes a variety of side-quests. One such side-quest involves the player hunting the many different wildlife species on the island for upgrading purposes. There are even some rare hunts that the player must undertake to reach the highest level hunt upgrades. The rare hunts feature wildlife not typically found during normal play.
System= Dual Core CPU 2.0 GHz
RAM= 2 GB
Size= 6.66 GB
Video Memory= 512 MB
OS= Windows XP (SP3), Windows Vista, Windows 7 and Windows 8
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